Just hours after the release of the new trailer Gear of War: Reloaddeveloper The Coalition has joined the official Xbox podcast to reveal details of the upcoming remake. The podcast includes technical director Kat Reiner and studio head microphone clamps. Gear of War: Reload The studio release is more complicated than what happens with the remaster.
“It’s completely remastered and enhanced to take advantage of the latest hardware,” Rayner said when he said. Gear of War: Reload It’s a remake or remaster. “Back to the original, we’ve increased the resolution by 900%, nine times, and doubled the frame rate. The campaign currently running on 60 frames, as well as multiplayer, which supports 60 and 120 frames, supports variable refraction rates.
“We have 7.1.4 3D Spatial Audio, which has improved lighting, shadows and reflections and pushed the quality of this title to be a complete remaster of all the devices that actually ship.”
The podcast also features some original examples. Gear of WarRuns at 720p and 30 frames per second on the Xbox 360 compared to upgraded visual and frame rates Gear of War: Reload. This example shows the early part of the game’s opening level, and Ultimate Edition Release of Gear of War It ran with 1080p and 30 frames.
“And there’s a reload version running in full 4K with 60 frames in 4K and you can see a lot of details from the enhancements we have,” Rayner explained. “You can see it like the carbon fibers of Marcus’ armor. You can see details of the reinforced textures with normal maps within the environment and 4K textures. You can also see reflections from the pond. Those reflections are in real time.”
On the multiplayer side of things, Raynor confirmed it Gear of War: Reload There is a fully modernized backend system to support online multiplayer and matchmaking. This includes dedicated servers built for PVP multiplayer, expanding in the form of more data centers around the world. The server also votes for data at a frequency of 60 Hz, further reducing the latency faced by players.
PC version Gear of War: Reload Rayner points out that the PC release of the title is more than just a port, which makes it very optimised. “We optimized the game about what players expect on their PC,” she said. “There’s no frame rate, not just 4K, but also 5K resolutions. It adapts the game to the resolution of a running device. There’s a lot of work in scalability to support all different devices, such as gaming laptops and PC gaming handhelds.”
Gear of War: Reload It will be released on PC, PS5, and Xbox series X/s on August 26th. The game will receive the multiplayer beta from June 13th onwards.
https://www.youtube.com/watch?v=kggsc6gawfy