If anyone asked me over the past few years, I would probably have said NBA 2K which large annual sports franchise offers the most back each year.
It’s not a very loud approval – unless you’re interested in minor adjustments to the formula on offer, you can usually skip at least a year or two or its competitors or their competitors, even if you don’t really lack them. But the strength of the package, the enormous amount and depth of content aimed at making sports do things in a variety of ways, in a genre that makes NBA 2K feel like LeBron. If he was always trying to sell you fake money.
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The NBA 2K25 is as big as its infamous Girthy predecessor, clocking at around 133GB on my PC. This is located at Gate 3 of Starfield and Bardur. What you get to abandon all your hard drive space is not a sports game, but a few small games combined into one giant mechasport thing. Like when you told Shaq, Kobe and Phil Jackson to stand on each other’s shoulders.
What is the actual basketball game like? Now, I will answer. There are plenty of new pro play animations to help make things like filming mimic the actual player’s movements, making them feel a little a little fluid and true hoop. There is a new dribbling engine that not only does the above a little more, but you can move directly from a signature dribble to a pop-up shot as one animation.
When it comes to defense, it has the ability to cut off your opponent with one timing flick on the stick. Each tweak adds something, but that’s how I feel the already very dynamic experience is a bit more refined and smooth than completely different. Learn 2K additions run any tutorial mode, from basics to using these new additions in the game. This is accessibility of wise moves as well as similar features that guide the basics of MyTeam and the city.
As for modes, we’ll start with the big ones, which are actually three modes of trench coat: myplayer/mycareer and the city – the open world space, which serves as the staging foundation for both regular single-player, establishes the overall bunch of online and non-continuous activities that surround it as an NBA star experience and the entire bunch of online and non-continuous activities.
This year’s city is a visually interesting place where you can play, hang out and fly around some hoops in a go-kart bouncing off the pedestrians you are desperately trying to run. It’s also a hot dream that struggles to explain to non-2K playmates without sounding a bit strange.
Take a look at one of the more recent additions, the proven grounds. It is basically the Roman Colosseum with the face of Michael Jordan. You go in and dive into some multiplayer pickup basketball games designed to be a more competitive and ranked issue than what you get in other buildings in the city. Because there’s nothing to say about serious competition that blows layups while the real Tigers watch courtside.
Honestly, there are adorable goofy things to this, and there are many other things you can do and places you can visit in the city where I can find it all seductively. The same applies to two new online hangouts you can take part in: Elite and Rise. He calls the cove in a full-size pirate ship and a factory where mechs are built in the house simply for cool elements.

The reintroduction of customizable courts in players’ apartments is positive, but the new Squad Finder tool was a bit useless a few times I tried to try and use it to play, especially when I encountered random encounters that I always run to serve in places that are offered right now.
MyCareer Experience itself – as you know, bits playing in the NBA through the city arena – are fine. There are cutscenes, but you have the ability to dive straight into the action due to the fact that it is a factor that minimizes things and tells the backstory of the dynasty, the way your players reached the league. It’s linear, but it’s there to offer some high school and international games with decent rewards to those who want that extra story.
Finally, 2K aimed to enhance the process of choosing the initial build of MyPlayer to use to engage in all of this. Certainly, I’m always a little basic in this regard – give me a 6’8” little forward. So far, I didn’t have time to build players, but I didn’t have enough time to clearly determine whether it was a better build than usual or whether it was going to unlock many of the new acquisitions and badges to play, but I had a lot of fun with the game under the belt.

Now it’s all out of the way – myteam. I haven’t found it too bad to play in the card collecting mode. Something like the new breakouts and triple threat park modes is actually good to work with collected players, appealing to me, even though the whole mode isn’t one of my goats.
The showdown game is direct to your average online and it was great to get a better taste of how they fit into the new King of the Court weekend challenges they’re designed to build, but unfortunately, I haven’t had a timetable for the latter while I’ve been playing so far.
As for the return of the auction house and the introduction of a rep system designed to continue the long-term outlook for the economy and mode for a year, it seemed to hit a slightly more prominent grindwall in the latter, as we passed the first three tiers.

Secondly, a WNBA focused element I’m focusing on the WNBA that NBA 2K has had for the past few years, but despite some solid improvements, it draws mixed feelings from me. I’m really pleased that it’s still included in 2K, but when it comes to implementation, it feels like I’m being exiled to an underdeveloped corner compared to the rest of the game. It has its own MyPlayer mode and online bits, but both are much smaller and have no integration with the city or any accompanying elements.
I might get there, but there may be a mass of companies that will stop it from doing so, but certainly wouldn’t it be that difficult for you to run around town as your WNBA player and use that arena to advance that career? Now, there is a building waiting for the face of Caitlyn Clark to be built. Especially since at least one of the game’s covers have been filmed that will charge a comparable charge to Jason Tatum.
I recently left the NBA 2K bit that I had the most vibrator to the end. Mynba Eras is the main mode I’ve played 2K over the past few years. In addition to doing something like this that hasn’t seen yet another sports title, you can also play the history of the alternative leagues of about 30 years as a franchise mode.
But this year, it feels like we’re losing more than we’ve acquired. There is a new era that goes along with established 30 years and modern points, but it is a strange choice. Kicked off in 2016-17, Steph Curry Era quirked back to modern times now, rather than beginning around 2020, whilst oddly splitting the 2010s, which already served the Lebron era, beginning with two from the 2010 era.

I have a lot of respect for Curry’s Warriors, but I don’t think there’s enough unique change in the league in this history. It’s not taking anything out of the mode, but it feels a bit unnecessary. What’s taking the mode is that the NBA 2K developers could have done nothing to help.
I don’t think that, due to negotiation or rejection of rights, a few key players who were important to the league landscape during the Curry era, have starred in the previous 2K, but are not currently 2K25. John Wall, Blake Griffin and Andre Iguodala are big, the latter of which is extremely important to the Warriors dynasty itself. Thankfully, they are necessarily added via custom rosters, but still not ideal.
Our last stop is Mygm, which we rebooted. This is quite unshiny. There have been attempts to make it a little more similar to an RPG, but I feel the surface level just like when I tried this kind of thing before. I can build a GM with certain traits, which is cool, but as I go down the charismatic route I managed to get out of most of the goals my team staff and players are trying to set me up. The conversation is also a bit repeated – at the start of two consecutive seasons, if I couldn’t promise to beat him, I was hoping to trade Cunningham.
I came across a conversation about Jedi Mind Trick Jokes and Dreams. I was sure I remembered this in some way from my previous GM mode, but I haven’t reaffirmed it. It’s a worthwhile mode out there, but with the block currently having ERAS, this improvement isn’t enough to stop it from feeling a bit like an afterthought.
Overall, there’s still plenty to enjoy with the NBA 2K25, but it claims it’s enough to keep the series’ place in place as a market leader. However, even if you can’t just label the retreads from last year’s game, there’s enough hang ups to be enough to think it’s a slam dunk in terms of positive progress.
There’s plenty of game to play even if you’re stuck with one or two modes, but if the strength of 2K is across a huge package, it’s itself setting the goal of becoming king in every area.
The NBA 2K25 was released on September 6th for the PS5/PS4, Xbox Series X/S/XBOX ONE, PC, and Nintendo Switch. This review was conducted on PC using code provided by the publisher.