Apple Reveals Major Vision Pro Updates Coming in VisionOS 26, Developer Beta Available Starting Today

Visionos 26 is the next major update to Apple’s Vision Pro. Apple, which is scheduled to be released in the public later this year, says developers can start testing new versions from today. This update adds a few major changes, including support for the PSVR 2 motion controller and the spatial stylus in Logitech.

Apple previewed Visionos 26 at WWDC 2025 today. The new version technically follows Visionos 2, but adopts the company’s new version naming scheme, which adds the next year to the software name rather than the version number.

The new software update for Vision Pro brings some major changes and enhancements.

Motion controller and gamepad “Breakthrough”

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Since the announcement of Day Vision Pro (Apple has confirmed that it will not ship with motion controllers), developers of existing XR content have been asking motion controllers for more accurate and immersive control of virtual content.

Now, that wish is finally coming true. However, rather than creating its own motion controllers, Apple has partnered with Sony to add support for PSVR 2 Sense Controllers to Vision Pro on Visionos 26.

Interestingly, Vision Pro also has official support for the new Logitech Muse Motion Stylus, similar to the existing Logitech MX ink (compatible with Quest).

From day one, Vision Pro supports gamepads such as Xbox and PlayStation controllers to play flat screen content. Currently, Visionos 26 has added a “breakthrough” to its gamepad. This means that the user can see the controller in his hand, whether it is completely blocked by the virtual scene or when the user’s view is blocked. This is similar to how the headset allows both people and keyboards to “breakthrough” virtual views, allowing users to talk to people in the room together and enter more easily.

Fixed widget

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Visionos 26 adds support for widgets. Like widgets on other Apple devices, they are small applets that provide Graci-style information. However, Vision Pro allows users to lock themselves around their homes, allowing them to stay at all times whenever they put on their headset. This includes being able to mount them on a wall.

Users can previously place app windows and spatial content around their homes. However, whenever a user recently uses a headset, these windows will be relocated. On the other hand, the widget must always stay where it is located.

From what we understand, Visionos 26 widgets support custom-made widgets for the platform (including panoramas and spatial photos), as well as existing widgets exclusively for iOS and iPados.

Persona Visual Upgrade

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Apple’s “Persona” avatar is based on user head scans obtained from the headset itself. They are already the most realistic real-time avatars available on headsets, but Apple offers impressive visual upgrades with the Visionos 26.

According to Apple, the new Persona update will improve the appearance of skin, hair and eyelashes, significantly reducing the “ghostly” look of current versions of the avatar.

Social experience of co-hosting

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With Visionos 26, Apple makes it easy for developers to build collaborative experiences. This means that two Vision Pro users in the same physical space can share a sync experience where virtual content is displayed in the same physical location of both users.

SharePlay and FaceTime allow remote users to participate in these experiences as well, allowing physical combinations of apartment complexes and remote participants.

Space photos become volume

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The spatial photo is taken… more Visionos 26 space. In previous versions, users can turn 2D photos into 3D photos (or what Apple calls “Spatial Photos”), which adds depth to the oscopy, but not parallax. In other words, if you tilt it left or right, the image moves with you instead of making it appear that you can look around the objects in the scene.

In Visionos 26, spatial transformation attempts to add actual volume to your photos, providing both stereo depth and parallax. Apple calls this a “spatial scene” and indicates the addition of parallax.

Given that the photos were originally captured in 2D, the transformation needs to speculate on how the scene should look from different angles. Certainly those speculations are limited, but I’m really impressed with Apple’s first attempt at automatic conversion from 2D photographs to spatial photographs, so I’m interested in seeing how well the spatial scene process works.

Safari’s spatial browsing mode

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According to Apple, a new “spatial browsing” mode is coming to Visionos 26’s Safari. This is said to work on web pages that can normally work with Safari’s existing “reader” view.

In addition to converting the text on a page to make it easier to read, the Spatial Browsing View transforms the image on the page into a “spatial scene” (volume measurement photos) as mentioned above. Apple hopes this will make web browsing more immersive.

Web developers will be able to define an immersive background for their websites, allowing Vision Pro users to have associated immersive scenes that they see when viewing a particular web page.

Native playback in more immersive video formats

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Vision Pro has long supported Spatial (3D) video playback, as well as Apple Immersive Video (Apple’s unique wide-ranging field-immersion video format), but Visionos 26 supports other popular immersive video formats.

It includes 180°, 360°, and as we understand it, any broad field of view video content, either single-scope or stereoscopic.

Apple says it means that wide field of view footage from popular action cams such as the GoPro and Insta360 will play seamlessly in Vision Pro.

Format photos

Developers can also play all supported formats in the app and stream them from the web.

Hand tracking improvements

According to Apple, hand tracking on the Visionos 26 can run up to 90Hz, which should significantly reduce latency compared to current Visionos 2 60Hz tracking.


Visionos 26 has small tweaks and improvements, but these are the biggest bunch.

Visionos 26 is available as a developer beta from today. Apple has not yet said that public beta and full releases will come along with public beta and release releases for other platforms such as iOS and MacOS.

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