CD Projekt RED Believes Switch 2’s Faster Storage, RAM and DLSS Make it Better Than PS4, Xbox One

The upcoming Nintendo Switch 2 is expected to become a more powerful handheld gaming system than its predecessor, Switch, but the console appears to be able to retain its own against previous generation consoles such as the PS4 and Xbox One. In an interview with IGN, Charles Tremblay, vice president of technology at CD Projekt Red, spoke about the upcoming handheld performance features compared to Studio’s upcoming Switch 2 releases, the PS4 and Xbox One. Cyberpunk 2077: Ultimate Edition.

According to Tremblay, the Switch 2 is enhanced by RAM and storage speed, along with the ability to use NVIDIA’s DLSS. “We really thought it would be a more challenge,” he said. “But in the end, there wasn’t that much,” however, Tremplay said they had to make a significant number of changes to the power of the engine. Cyberpunk 2077 The game was originally developed with the X86 architecture, so it can be seen on modern consoles and gaming PCs today to bring it to the Switch 2.

Cyberpunk It’s built for the X86 with an older PC architecture,” explained Tremblay. Many changes need to be made at the engine level, and all shaders (A) are in different languages. I had to convert HLSL to GLSL. (Switch 2 has a very different architecture.”

However, thanks to the team that started small, the necessary changes were ultimately made thanks to the Switch 2 version. Cyberpunk 2077 I’ve started taking shape. Tremblay also talked about the availability of DLSS on upcoming consoles on Nintendo, how the game’s Switch 2 version is better than the original PS4 and Xbox One versions, as well as the convenience of modern hardware such as faster storage and memory.

“It was extremely difficult for previous generation consoles,” Tremblay said. “I think the most difficult problem is mechanical hard drives and I’m going to say that this is one of the very important things.”

“The Switch 2 has more RAM (more than the previous generation consoles, but this is also very important,” he added.

For context, storage on the PS4 and Xbox One was handled by a hard drive with a rotating disk around 5600 rpm and essentially placed along the old laptop in terms of read and write speeds. Both consoles only had 8 GB of RAM. A more modern console has much faster storage, not just memory, but also extremely fast SSDS handles the storage of game files and loads them into high-speed RAM.

Tremblay also spoke about the performance goals the studio has set for themselves for the Switch 2 release Cyberpunk 2077claims that a game drops below 30 frames per second is considered bad in any scenario. “So, to be clear, if it’s under 30fps, I don’t think it’s great,” he said. “It’s not like, ‘Oh, this is fine to get FPS in this section.’

Cyberpunk 2077: Ultimate Edition It will be available as one of the titles released on June 5th on Nintendo Switch 2.


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