One of the most welcome aspects of the retro FPS revival is its focus on incredibly fast player movements. Games like Ultrakill and Mullet Madjack feature characters running around the screen like fastballs, while throwback projects like Doom The Dark Ages, Doom Eternal and Echo Point Nova increase the sense of speed with parkour-inspired movements. Recently announced Gun stop possible Another game of this pulse somehow appears to increase the pace, acrobatics and ecstatic frenzy of the throwback shooter game.
Part FPS, Part Loglique Games, Gunstop-enabled games cast players as Robocop-style cyber soldiers who go out to save their sister in a seemingly eternal war-engaged dystopian city. It is presented through a rough, colorful art style that frames actions focused on the speed of busy shootouts fought with dual-behavior weapon combinations, ranging from katanas and crossbows to rocket launchers and pistols.
The big hook is when players sprint across the battlefield, smashing wall running, rails, and swinging off the grapple hook, increasing the speed of the player. You can also pause time, resolve time, change weapons with various attachments, and customize your character using “Augments.” This is a run-based game and multiple deaths are expected, but the upgrade also lasts on any attempt to reach a conclusion.
GunStoppable doesn’t have a release date yet, but you can find more details on WishList or Steam here.
While waiting for the news, you can also find something like GunStoppable so you can play on our picks for the best FPS games and already the best Parcour games on your PC.
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