If it’s not enough to announce PC demos and system requirements Hell is usdeveloper Rogue Factor also outlines the game’s difficulty settings. There are three combat presets from the beginning (generous, balanced, merciless) that affect enemy health, damage and aggression.
Each can be adjusted individually, so if you prefer a more aggressive enemy that doesn’t get hit hard or has almost fatal blows or a tiny health, you have it. One more prominent aspect is the death penalty. When enabled, it rotates Hell is us It’s like a soul with the supposed twist.
After you die, the killed enemies and XP acquired from the last SAVE reset. The former is a standard fare, but it is unclear whether the latter can’t be picked up from the site of death. It is also unknown whether it will apply to all XPs you acquire. Can I theoretically return to level 1 after one death?
We’ll see when Demo will be released today at UTC at 4pm on PC. Hell is us It will be released on September 4th for Xbox Series X/S, PS5 and PC.