The Outer Worlds 2 Factions, Companions, and New Radio System Detailed

Outer World 2 In the headline of the Post XBOX Games showcase, Obsidian Entertainment shares new details such as factions, companions and more. As outlined in the new Xbox Wirepost, there are three factions to address. It’s the order of reserves, ascendant, and the choice of aunts.

They don’t just have unique areas and followers. Depending on your decision, they will capture the town and even affect radio broadcasts. “Your decisions will be retold with spins, biases and hilarious jingles tailored to each faction’s agenda. One station might call you a folk hero,” said Shylas Cofield, senior communications manager at Obsidian.

There are new return weapons (like shrink cree), traits like Kleptomaniac (providing an increase in sold looting, but at the risk of automatically stealing items at any time), and even third-person mode.

Players can recruit six different allysers, ranging from allies to “wild cards” and “occasional debt.” Each offers very different options, such as savings for faction leaders and eradicating towns.

They include Niles, a recruit from the Earth Bureau. Inez, the Aunt’s choice is an experiment using “grafted combat edges.” Aza, a violent rift worshiper. Marisol, the command of the ascendant killer. Protector Judge Tristen. Valerie, the support unit.

Released on October 29th, Outer World 2 Available for $79.99 on Xbox Series X/S, PS5 and PC. It can also be played on the first day via Game Pass.


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