CD Projekt Red’s The Witcher 4 It will not start anytime soon, but it exceeds the attention market share, especially after an unrealistic presentation state. The development team aims to create the “most immersive and ambitious open world.” The Witcher The game doesn’t reveal much of the actual quest. Luckily, story director Philip Weber confirmed there was no fetch quest.
In an interview with Gamesradar, Weber said that “we don’t do fetch quests” was part of his initial feedback. The Witcher 3: Wild Hunt And that these rules are still in place for the sequel. He also revealed that each designer on the project offers “10 times the ideas that reached the game.”
The studio is known for tackling heavy themes in its quests (the iconic bloody baron story is just an example), but Weber says he hasn’t preached “a simple answer.” “We don’t just make it flashy, because there are interesting questions to explore. It’s not necessarily the ones we want to answer, but the questions we want to explore are worth it.
“Maybe we have to be brave? Do we dig deeper? Maybe this is something that we can touch people in the wrong way. Are we ready to do that?” These are the arguments we have to this day, but otherwise you can’t do this, so it’s important to have them. ”
Based on unrealistic demo status, The Witcher 4 There are some familiar elements, as seen by Ciri picking up the Manticore path to kill it. The tough choices are also awaited, and CD Projekt Red prioritizes player agencies. But for now, we don’t know that CIRI’s central story or that her main drive is beyond the Witcher.
The Witcher 4 There is no release date or platform, but it most certainly comes to PC. Stay tuned for more updates in the coming months.