The golden age of animation was enlightened by absurdity. In the heyday of Rooney’s songs, Duffy Duck is crushed and stretched, flattened like pancakes, carring off the cliff in a minute. It’s an amazingly difficult energy in modern video games. Unless you’ve loaded it Earthworm gym Dial your Sega Genesis Mini or nostalgia Cup headthe legacy of resilience of manga is difficult to obtain with interactive animation.
There’s no shortage of plunging tall objects in AAA titles, but trip-ups in adventure games rarely summon Tex Avery or Chuck Jones’ energy (the result usually only exacerbates fall damage). So why don’t they cartoon game animator cartoons like they used to?
Raccoon Logic Creative Director and co-founder Alex Hutchinson asked the same question. Revenge of a savage planet. To tell the story of overtaking drones of workers left behind on an alien planet, and hordes of deadly creatures, Hutchinson and the Raccoon Logic Team combined coyote and Eric-style satire with gloss-out sensitivities suitable for Monty Python fans. It’s a runaway with unrealistic engine polish.
“While comedy is a big part of film, television, theater, writing, but this small part of the game, the humor that exists is usually in the script, meaning it’s making versions of poor men in other media,” Hutchinson told gripyajoystick in an email. “For a game to be interesting, comedy needs to be on the gamepad, not on the script.”

Image: RACCOON logic via gripyajoystick
Revenge of a savage planet A sequel to the 2020s Journey to a savage planetthe team at Game Hutchinson and Typhoon Studios was developed for the Stadia game. When Google closed Stadia and typhoons in early 2021, the core team behind it was Journey to a savage planet It was reorganized to form the logic of the Montreal-based raccoon, with an eye to reclaiming the intellectual property of the Savage planet. revenge There’s nothing more than this. By switching from first-person to third-party perspectives, Raccoon Logic has created an “included open world” adventure that often feels like Zelda. Rick & Morty (I pulled the motormouth gun).
Build a comedy revengeBesides interacting with jokes, DNA meant building multiple planetary biomes in the game and weapons weapons to use to survive everything with laughs in mind. For the Raccoon Logic team, it meant balancing many platform challenges, boss encounters and secret hunting missions, and although the game never frustrated, it was always amazing. The game has many collectible tools, including Magnetic Fork, Proton Whip, and Slime Collector, which may seem simple at first, but “has strange consequences” as players dig deeper. When charting the light rails ground into the tall building-sized cliffs and Zenitia Rift lava holes, the possibilities for how to complete any mission felt endless Wild Breath– Methods like the way. Failing to grand, splashing fashion was a joy of its own.
“We wanted players to be seduced by the strange parts of the map, surprised by something, and hopefully caught up in a physical disaster,” Hutchinson said. “We don’t over-penge players either. If you die, you can drop your things, be reproduced from the recall-immer of the meat buddy (™) organ in your habitat and just play.
Revenge of a savage planetHumor clicked for me when I first saw an astronaut roam my home base. Animation Director Mike Menilho said Rooney’s Tens is a big inspiration for the character’s moves, but he said, “The phrase ‘I’m not in the Full Rooney Tunes’ is a lot of phrase when we pushed it too much.” QWOP If he travels through the wrong alien plants. I spent a lot of time spinning the camera into the side crawler’s perspective.

GIF: RACCOON logic via gripyajoystick
“Our creative directors often said that characters can joke, but they can’t be jokes,” Menniro said. “Rache and Clank It was also a huge inspiration. Everything moved very fluidly. I wanted to emulate it. Walk and Run was the first two animations made for the main character, and everyone loved the anxiety so much that they actually decided on the tone for the rest of the game. ”
The jokes explode from every corner Revenge of a savage planet. In the game, the hero astronauts are sent to a colonization mission by Alta, the Slimeball Corporation. Through the survival mission, Alta repeatedly spams its habitat with global ads for futuristic products such as the new Grob 2 and portal towiches for food exchanges. All the videos were created by “Antimation” video director Davy Force. Davy Force has told Hutchinson as a “one-stop shop” for creating a dystopian vision. I can’t read every page of every book in a 70-hour RPG, but whenever I ran into a fake ad that was dead and shining from the Earth, I couldn’t look away.
Then there’s Goo. Very good. Between the game’s pop tongue waving creatures to variations of the planet’s inhabiting gush; Revenge of a savage planet There’s more splatter than the Gallagher Show. And Goo isn’t just for the show. Green goo is slippery and flammable, while purple goo conducts electricity that can be collected and sprayed when the time is right. Absolutely unpleasant sound effects give the chef’s kiss touch to the liquid effect.

“The big responses from small players’ inputs are always funny, so there are exploding goo barrels and many creatures gushing into the goo (we wanted them to),” Hutchinson wrote. “We were inspired too Ghostbusters and Black man And because it’s such a film, there’s also a whole body layer that changes the play space, as we wanted every planet to be filled with creatures full of goo, barf goo, explode into goo and make it more than just a visual. ”
The Raccoon Logic team is Revenge of a savage planet Looks easy – it was merciless to the gags and didn’t interfere with my desire to actually complete the mission. So why don’t we see more games like it? Hutchinson isn’t sure that anyone can get away with it, even if they want to push the game’s comedy far.
“One of the joys of not having a big mainstream publisher is that you don’t have to turn all the strong flavors into mash. Big publishers are afraid to scream out extreme rims and strong flavors.
Revenge of a savage planet It is currently available on PC, PlayStation and Xbox, but is currently on a game pass.