Zelda Echoes of Wisdom review: Cozy open world provides the perfect Switch sign-off

Hey, listen! It’s dangerous to go alone.

For almost 40 years, these same echoes of wisdom from the legend of Zelda universe have rattled around our heads, moved memes, referenced in films and television, offering drops only to the dirty dubstep trucks known to humans.

But The Legend of Zelda: Echo of Wisdom of Echo does something new to the main entry of the celebrity series, and makes Princess Zelda the lead role as the playable protagonist of the core entry for the first time – finally, Zelda is the Princess and hero.

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But some things about the Legend of Zelda never change. Fits perfectly, the first thing you notice in Echoes of Wisdos is the iconic soundtrack. The exceptional opening sequence fully illustrates the ability to remix Nintendo’s classic motifs into fresh, etheric, atmosphere.

Then, once you’re booted out into the pint-sized millet version of Hyrule, you discover a reactive world filled with joy and gather an incredible variety of different things. Of these, the chief is the game’s central mechanic, Echo.

Zelda can use the power of his magical friend Tri after touching Hyrule’s objects or enemies to summon copies to use in puzzle soaving and combat. From mundane objects like pots and boxes to embodied cubes of trampolines and Minecraft style water, my collection became triple figures by the end of my adventure.

These echoes and the world they live in are the most powerful aspects of echoes of wisdom.

It’s small but powerful. |

Many games claim you can “play your way”, but few people actually give you the freedom to smooze objects in new ways that make you feel like you’re actually arriving at a solution that’s different from someone else. With Echo of Wisdom, we feel that different players can default to different echoes in battle.

You can also take on this approach to puzzles. Here, when you are stuck on one side of the crevass, you can engage in the “intended” mechanism of the area, or stack beds on top of each other to build a bridge that can be removed from the edge to clear the gap. Exploring to find new echoes from the exotic edge of the map will truly provide a new solution to the problems you encounter, so you don’t feel rigid.

Despite being very condensed, you can go around the map in minutes – you can have access to all the biomes and locations of the kingdom’s wilds and tears in a small open world format. This is the most Nintendo tax praise, and many games will be criticized for having the same UI).

Zelda was talking to the Echo of Echo, a staff member floating before her in a sort of floating, sensory orb, the legend of Zelda.
Soft cell. |

Unfortunately, though the art direction of the echo of wisdom toys is appealing in itself, the game has some rough edges that are not worthy of a main series entry into a flagship franchise like The Legend of Zelda.

Some of the environmental textures look muddy, blurry, or unappearing. The lines of characters and other assets are not clear. After that, when you move the scene, if there are many moving parts on the screen, the frame rate will be interrupted and the game will be slower.

Therefore, there are many impressive aspects to exploring the echo of wisdom, but that is not a completely surprising experience. There are many things that look sweet, cozy and cute, but there aren’t many “amazing.”

That’s not to say that echoes of wisdom are impossible in the sights – the established cutscenes introducing different realms are lovely, and while the beat of the climactic story has the necessary punch, five years ago Link’s awakening didn’t look exciting with echoes of wisdom.

And because it is made from the same framework as Link’s Awakening, there are some other borrowed parts of the echo of wisdom that don’t work at all.

Zelda establishes the Millet Kingdom of Hyrule in the Legend of Zelda: Echo of Wisdom
The kingdom is coming. |

If Link is the typical silent protagonist, I don’t think he’ll cast Zelda as the main character of Mute (literally talking to others, but there’s no dialogue) makes sense. So the whole story is good, but it’s a bit one pace, and as a result, I feel like half the second half is padded compared to the first few main quests.

Like I said, puzzle solved in these dungeons is great and feels very organic, but some of these later dungeons also introduce frustrating mechanics such as Instagram Fail Stealth sections and gusts of hot air that don’t seem to send as high as necessary.

The echo of the wisdom boss also splits up. I won’t ruin their theme or what you need to do to beat them, but there are so many How to beat themit is not well labeled. In a game that is encouraged to overcome obstacles using all aspects of the toolkit, you need to pack it up and use certain powers only on the boss.

But with all that being said, the echo of wisdom is streamlined, making sure that these fables do not close their welcome drastically. The game isn’t small – clocks at about 15-20 hours at similar length to Link’s Awakening, but doesn’t feel overwhelmingly huge.

Truly, the echo of wisdom feels like the perfect sign-off for a switch with new hardware on the horizon. It is a colorful, accessible epic that pushes its console to the limits, with all the mechanical depth and invention, artistic design, whimsical and adventure spirit you’ll expect from your first party Nintendo adventure.


The Legend of Zelda: The Echo of Wisdom arrives for the Nintendo Switch on September 26th. This review was written in code provided by the publisher on Nintendo Switch OLED.

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